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Procedural Control Rig

  • The asset works with any bipedal character

  • Users specify joints, naming conventions, controller appearances, and joint axis for IK solves

  • Through the construction script, the asset generates controls and IKFK switches accordingly, complete with IKFK snapping and a backward solve

  • Additional features include hair dynamics and twist joints

Python Scripts

Cartoon Eye Rigger

  • Generates user friendly GUI to create an eye or mouth rig from selected vertices

  • Uses user inputs to create unique names

  • Creates low and high resolution curves to drive joint movement

  • Includes smart blinking using blendshapes and wire deformers

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Deformer to Blendshapes

  • Converts deformer anims into baked blendshape anims

  • Duplicates the target mesh and creates a blendshape for every frame in the active timeslider

  • Keys the blendshape weights at each frame and bakes the animation

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Create Dynamic Tail

  • Generates a sine wave-based tail rig and expressions. It can be used on an indefinite number of joints in a joint chain

  • Creates a custom controller with attributes to manipulate the tail animation

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IKFK Generator

  • Generates user friendly GUI to create an IKFK system complete with pole vectors and a switcher

  • Users can customize the naming

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Controllers at Joints

  • Generates an FK controller for an infinite amount of joints in a chain and properly places them all in a hierarchy

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