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Procedural Control Rig

  • The asset works with any bipedal character

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  • Users specify joints, naming conventions, controller appearances, and joint axis for IK solves

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  • Through the construction script, the asset generates controls and IKFK switches accordingly, complete with IKFK snapping and a backward solve

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  • Additional features include hair dynamics and twist joints

Python Scripts

Cartoon Eye Rigger

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  • Generates user friendly GUI to create an eye or mouth rig from selected vertices

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  • Uses user inputs to create unique names

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  • Creates low and high resolution curves to drive joint movement

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  • Includes smart blinking using blendshapes and wire deformers

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Deformer to Blendshapes​​

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  • Converts deformer anims into baked blendshape anims

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  • Duplicates the target mesh and creates a blendshape for every frame in the active timeslider

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  • Keys the blendshape weights at each frame and bakes the animation

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Create Dynamic Tail

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  • Generates a sine wave-based tail rig and expressions. It can be used on an indefinite number of joints in a joint chain​​

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  • Creates a custom controller with attributes to manipulate the tail animation

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IKFK Generator

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  • Generates user friendly GUI to create an IKFK system complete with pole vectors and a switcher

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  • Users can customize the naming

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Controllers at Joints

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  • Generates an FK controller for an infinite amount of joints in a chain and properly places them all in a hierarchy

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